Kinetic Monitors.
The project was designed, developed, built and installed under Birdhand. The kinetic installation composed of 16 individual monitors attached to individual motors. Video and interactive content are synchronized across all 16 monitors. The monitors move and form unique patterns on specific frames of the video being played.
Role: Design, build and develop synchronized video player and content scheduler.
Software: Unity, C#, Playmaker Visual node-based programming


